
Nathan is a Hustler. He began his journey as an entrepreneur at the age of 15 in Alabama when he began making money from playing games and has been creating companies ever since. Nathan is crazy passionate about having an impact on the world and has always believed life should be more fun like a game. That idea started as a child when he wondered why you couldn't level up in real life and that dream led to the inception of Gamify. Nathan is a gamer and has been fortunate to become friends with most of the top game designers and executives in gaming and also had a major booth at E3 with his last company, GameStreamer. During his early 20's he traveled Asia and studied Mandarin Chinese in Taiwan.

Jean-René is a Hacker. He started tinkering with electronics and programming games at a young age from a small town in Québec. After spending 5 years building robots in engineering school, J.R. joined Ubisoft Montréal where he worked on the productions of Myst IV and Assassin's Creed. Wanting to flee Canadian winters, and having learned english watching The Simpsons, he then moved to Hollywood and worked on ZBrush, a digital sculpting software for movie productions. Not a fan of Los Angeles traffic, he then moved up to San Francisco and joined Scribd as the first employee where he created iPaper, the online document viewer. Now he can finally mix all of that into the next big thing on the internets and beyond.
© 2013, Gamify, Inc.